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Messages - fasi123

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1
Or maybe someone could give me a quick brief example on how to macro program, like say I had a simple html5 canvas game where you move a circle around. Two people are playing on different computers. The position of the player's circle is located with variables that contain an x an y coordinate, we can call these variables, xPos and yPos. The players press the arrow keys to call a function that changes the xPos and yPos variables, thus moving the circle. How would I use the macros to update the xPos and yPos variables so that when the guy on one of the computers is moving his circle, the guy on the other computer can see the other guy's circle moving? Thanx!

2
I had already looked at those wiki pages and Ive also downloaded the private chat messenger (the one that was a few posts before this one http://www.rejetto.com/forum/html-templates/private-messenger-chat/) to look at the coding, so I have a vague grasp of how it works but Im still not very clear on how to do server side scripting with it. I was looking more for a tutorial or a useful forum post, something that would clearly explain HOW to code with macros.

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Pretty much I was wondering where I can find a tutorial or how I can learn to code server side with the hfs macros. For game development purposes.

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Hello, I am new to hfs and server side programming. I am very proficient in html, css, javascript, jquery, etc. Anyways I am trying to learn how to program server side with the hfs macros but I cant really find any tutorials and its giving me headaches trying to grasp the hfs documentation. Could anybody show me how to code an online 3d fps with hfs macros? Just Kidding, but I do want at least a direction to go  to learn the macro server side programming so I can make a simple text based online game. Thanks!

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